log

age author description
Mon, 08 Aug 2016 21:39:01 +0200 Heiko Schmitt -crashfix if no prefabs are available default tip
Mon, 08 Aug 2016 21:25:57 +0200 Heiko Schmitt -switched to 64bit libs in eclipse
Sun, 19 Feb 2012 14:58:18 +0100 Heiko Schmitt -fix crash when rotating/placing prefab with nonexistant texturemap
Sun, 19 Feb 2012 14:22:15 +0100 Heiko Schmitt -fixed dialogs not showing.. update java was needed...
Sun, 19 Feb 2012 13:23:25 +0100 Heiko Schmitt -moved from GL_COMPRESSED_RGBA to GL_COMPRESSED_RGB .
Sun, 19 Feb 2012 13:16:17 +0100 Heiko Schmitt -first work on external compiler (dds) support ExternalCompiler
Sun, 16 Jan 2011 18:59:53 +0100 frostregen Backed out of changeset 316:5ae5c5852a69
Sun, 16 Jan 2011 18:59:15 +0100 hg simple test commit
Sun, 16 Jan 2011 15:07:59 +0100 hg -switch to mercurial, added hgignore
Sat, 15 Jan 2011 10:43:28 +0000 frostregen -fixed bug with out of map access in findClosestFeature()
Sat, 09 Oct 2010 22:01:47 +0000 frostregen -ignore prefab directories without an category.tdf
Sat, 09 Oct 2010 21:50:02 +0000 frostregen -small fix: check if selectedButton != null
Sat, 09 Oct 2010 21:36:26 +0000 frostregen -added category selection to PrefabSelectionDialog
Sat, 09 Oct 2010 17:16:17 +0000 frostregen -added new water shader distortion/normalmaps
Mon, 14 Dec 2009 14:00:07 +0000 frostregen -removed glEnable/disable calls for texturing the waterplane, since GLSL ignores those anyway
Mon, 14 Dec 2009 11:23:17 +0000 frostregen -added first step for SM3
Sat, 24 Oct 2009 16:42:06 +0000 frostregen -test commit (revert)
Sat, 24 Oct 2009 16:37:28 +0000 frostregen -test commit
Tue, 13 Oct 2009 15:37:51 +0000 frostregen -Allow Mapsizes up to 64x64 inside GUI
Tue, 13 Oct 2009 10:54:50 +0000 frostregen -SM2 save: remove any given extension
Sun, 11 Oct 2009 20:56:18 +0000 frostregen -keep align value on brush mode change
Sun, 11 Oct 2009 15:10:08 +0000 frostregen -loadAllMaps now defaults to .png for heightmap too
Sun, 11 Oct 2009 14:59:42 +0000 frostregen -refactored setFileExtension
Sun, 11 Oct 2009 14:18:36 +0000 frostregen -added save 16bit heightmap png
Sun, 11 Oct 2009 13:44:09 +0000 frostregen -made status output more robust throughout the code and finalized oneTenthsOfHeight
Sun, 11 Oct 2009 13:34:20 +0000 frostregen CLOSED - # 18: Use New ImageGrayscaleFloat to allow heightmap loading of PNG and other images.
Sat, 10 Oct 2009 18:22:23 +0000 frostregen NEW - # 18: Use New ImageGrayscaleFloat to allow heightmap loading of PNG and other images.
Sat, 10 Oct 2009 15:13:00 +0000 frostregen -converted noise patterns to grayscale
Sat, 10 Oct 2009 15:11:31 +0000 frostregen -upgraded most brush patterns to 16bit
Sat, 10 Oct 2009 13:11:15 +0000 frostregen -New ImageGray loading method. removed old one.
Sat, 10 Oct 2009 08:36:21 +0000 frostregen -added variants to load Gray Image
Sat, 10 Oct 2009 08:14:05 +0000 frostregen -check display.isdisposed too
Sat, 10 Oct 2009 07:53:14 +0000 frostregen -experimenting with imageloader
Sat, 10 Oct 2009 07:46:29 +0000 frostregen -added isDisposed check directly before shell.dispose, instead of making the check in another thread ;)
Fri, 09 Oct 2009 21:58:19 +0000 frostregen -added ImageRGBAByte
Fri, 09 Oct 2009 21:00:41 +0000 frostregen -do not reverse y in imagedata
Fri, 09 Oct 2009 20:24:56 +0000 frostregen -Added first steps to factor out raw image data (Image/ImageGrayScaleFloat/ImageLoader)
Fri, 09 Oct 2009 18:01:42 +0000 frostregen -renamed backend.bitmap to backend.image
Fri, 09 Oct 2009 12:54:29 +0000 frostregen -only delete texture if it has been created ;)
Fri, 09 Oct 2009 12:30:34 +0000 frostregen -added Texture scaling progress bar
Fri, 09 Oct 2009 12:24:41 +0000 frostregen -correctly initialize height/tex id's in prefabManager for nonexistant height/texturemaps to -1
Fri, 09 Oct 2009 07:36:12 +0000 frostregen -moved prefab selector height/texturemap updating into animation thread. This is to prevent possible threading issues.
Fri, 09 Oct 2009 07:22:56 +0000 frostregen -exported LevelOverlap fudge factor into prefab.tdf
Thu, 08 Oct 2009 15:46:13 +0000 frostregen CLOSED - # 8: Implement GUI for "Prefab Tiles"
Thu, 08 Oct 2009 06:28:13 +0000 frostregen -removed warning from PrefabSelectionDialog
Sun, 04 Oct 2009 04:35:13 +0000 frostregen -added UnAlign prefab
Sun, 04 Oct 2009 04:29:04 +0000 frostregen -fixed scale ratio on rotate
Sun, 04 Oct 2009 04:27:17 +0000 frostregen -fixed CCW rotation
Sat, 03 Oct 2009 23:39:48 +0000 frostregen -added brush height alignment.
Sat, 03 Oct 2009 21:59:00 +0000 frostregen -added Vector3Int
Sat, 03 Oct 2009 21:42:47 +0000 frostregen -added brush mirror. (GUI+CODE)
Sat, 03 Oct 2009 20:11:51 +0000 frostregen -moved Rotate/Mirror to general Brush in GUI and apply it to currently active brush instead of PrefabBrush only
Sat, 03 Oct 2009 20:03:46 +0000 frostregen -re-arranged Prefab GUI
Sat, 03 Oct 2009 19:41:25 +0000 frostregen CLOSED - # 12: Implement Brush Rotation
Fri, 02 Oct 2009 19:24:01 +0000 frostregen NEW - # 12: Implement Brush Rotation
Thu, 01 Oct 2009 03:38:24 +0000 frostregen NEW - # 14: Try to speed-optimize getScaledChild
Thu, 01 Oct 2009 03:10:07 +0000 frostregen NEW - # 14: Try to speed-optimize getScaledChild
Thu, 01 Oct 2009 01:57:50 +0000 frostregen -forgot to commit part of Vector2Int rewrite
Wed, 30 Sep 2009 08:16:29 +0000 frostregen -updated license.txt
Wed, 30 Sep 2009 02:15:23 +0000 frostregen CLOSED - # 13: Add grid alignment